![]() She then proceeded to cut me off, at no great obvious advantage to herself, and the next player cut off the other end, so the end result was that my camels just kind of petered out into nothing. I’d never played Through the Desert with more than four-dang, but things get crowded in a hurry!Ībout half way through the game, despite the fact that I was in last place on points and not in particularly good position on the board, my wife sweetly pointed out to all present that I might someday enclose a modest area with my blue camel chain, which would doubtless be a terrible tragedy for everyone else. Then two more people wanted to join us at the last minute, so we played with five. I picked this game out and set it up thinking we’d have three players-the optimal number (in my opinion) of camel-wranglers. I hope it gives you minutes upon minutes of enjoyment! ![]() If you’d rather read this there than here, be my guest! Also, my username there is “Sagiro,” which I use a couple of times. If you see occasional references to Geeklists, “The Geek,” etc., that’s why. ![]() Note: This list was originally posted as a “GeekList” on the website. As you might imagine, older games are more frequent in the early numbers, while newer games are more prevalent as the list nears its end. In fact, there’s no rhyme or reason to what I’ve chosen to write about, and I’ve no idea if anyone will care to read it, but I’m posting it because I told myself I would, all those years ago. Many of the entries include (or assume knowledge of) the rules of the game in question, so I encourage you to skip bits you find boring or opaque. What follows is a hodgepodge of mini-reviews, session reports, musings on games and game design in general, some personal anecdotes, and a running thread about being a board gaming parent. It seems to have taken a liiiiiiiiitle longer than expected! I’ve come back to it many times over the years, and now, at last, I have reached the century milestone. From Candyland to Caylus, from Gulo Gulo to Gloomhaven: A GeekList 13 years in the makingīack in 2008, I had a notion that I would play 100 different games and write up something about each one.
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